Marvels you can perform with a sensory glove
Exciting new wearable technologies are transforming the way we do things and improving our personal capacities.
In the second of his series on Wearables, Professor Giovanni Saggio predicts a bright future for the AI-enabled sensory glove.
Find out more about the research presented in this video:
Movit by Captiks for measuring performance http://www.captiks.com
I’m very happy to introduce you to some exciting new technologies, particularly in the field of wearable electronics. I’m going to tell you a bit more about something I’m working on- the sensory glove.
Sensors embedded into a glove can make an incredible number of things possible. The sensors are used to measure all the movements made by the fingers and also by the whole hand. By this, I mean the flexion and extension of each finger, the rotation of the wrist and the position of the hand and the space around it.
Ok, but what is this for? You can throw away your keyboard and mouse. Using the sensory glove, the interaction with your computer would simply go like this. Move your hand for shifting your cursor, flex your index finger for left-clicking, flex both fingers for dragging and dropping. Flex your medium finger for right-clicking, open your finger and thumb for switching between different applications and finally, opening the keyboard and essentially completing your texts by writing.
I know that many of you are also wondering, what about gaming of course? With the sensory glove, gaming can be even more immersive than with the current traditional consoles by being able to change your viewpoint, open fire or change your gun just by using the movement of your hand. And what about the idea of being able to control your drone with our sensory glove? To control the drone, you need to simply move only one hand in intervals. Apart from gaming, the computer can be used for undertaking CAD drawings. This is either a 2D or 3D picture of assembled components. CAD software is very complicated to use and to finalise complex designs is by no means a trivial task. Meaning that CAD software is not for everyone. But the sensory glove opens a new era of possibilities. You don’t have to learn how to use the CAD software, it is the CAD software that learns from your movements. For example, by simply touching a ball to make it fall from the table or closing your fingers to virtually grab and lift a cube. This is all recorded by the sensory glove. And transferred directly into the CAD software.
While it is not represented in the video, you can also take an object, manipulate, strain, twist it and get it any shape you desire. When you are satisfied with your creation, you can use a 3D printer to have the physical version in your hands within a matter of seconds.
By now, you are beginning to realise that with the sensory glove you will have the ability to interact with a computer in every way that you want. You will essentially be equipped with a virtual bionic hand.
Keep up to date with me to learn about the development of exciting new technologies worldwide, especially wearables.